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Saturday, October 27, 2018

Judge Dredd Mega-Special #1

1988. Cover price 75p.
48 pages. Colour & B&W.
Fleetway Publications.

Edited by Richard Burton.

Cover by Brian Bolland.

Contents:

 2 Contents; illustrated by Glenn Fabry.
 3 Judge Dredd The Blob w: Alan Grant; a: John Higgins, lettering by Tom Frame.
11 Judge Dredd The Blockers w: John Wagner; a: Jose Casanovas, lettering by Jack Potter.
16 Odyssey 7 (quarter page) advertisement. / Dredd Siting in Leicester (eighth of page) advertisement for Another World. / Please Mention Judge Dredd Holiday Special When Replying to Advertisements (eighth of page). / Having Trouble Getting Your Comics? Try a Virgin Comic Shop (half page) advertisement; illustrated by Kev Hopgood.
17 Dredd by Day text introduction (uncredited).
18 Judge Dredd Weirdies! [130-154] w: John Wagner & Alan Grant; a: Ian Gibson.
r: The Daily Star (Northern & Shell Media) #???? (07 Jul 1986) - #???? (07 Aug 1986).
23 Dredd's World illustrated feature; a: Brendan McCarthy.
24 Dredd's World poster; a: Brendan McCarthy.
26 Say Gidday to the Good Life mock advertisement for Oz Judges; a: UNKNOWN.
27 Judge Dredd Weirdies! [155-194] w: John Wagner & Alan Grant; a: Ian Gibson.
r: The Daily Star (Northern & Shell Media) #???? (08 Aug 1986) - #???? (03 Oct 1986).
35 New in the Cubes creator fact files (uncredited).
36 Chopper's Odyssey illustrated feature by Mike Butcher; illustrated by .
r: panels from Oz in 2000 A.D. (Fleetway Publications) #545 (24 Oct 1987) - #570 (16 Apr 1988).
39 Judge Dredd The Fall Guy w: Alan Grant; a: Will Simpson, lettering by Tom Frame.
47 Catch Judge Dredd... in-house advertisement for 2000 A.D., Best of 2000 A.D., 2000 A.D. Sci-Fi Special, Judge Dredd Annual and 2000 A.D. Annual; illustrated by Steve Dillon.
48 Judge Dredd and 2000 A.D. Merchandise advertisement for Forbidden Planet.

The first Mega-Special is much like Dredd's appearances in 2000 A.D., but with greater room to maneuver. Under an impressive cover by Brian Bolland (who hasn't drawn a bad Dredd yet), there is a superb Fabry illustration. The contents pages allow artists to show off a little, and this is no exception - Dredd's Lawmaster really looks like a real piece of technology, though colouring is perhaps a touch too bright for Mega-City One.

The Blob begins on Pier 17 at Mega-City One's docks, where a jelly-like tentacle grabs the leg of Eric, a crane operator who is in the process of unloading cargo. The crate breaks open while dangling above his co-workers, showering them with its' contents - knives imported from New Sheffield. Dredd is dispatched to investigate, and discovers Eric's body, along with several others, in the lumber stacks. The blob-creature has made its escape, however, making its way to safety.

Forensics examine the crime scene while Dredd trails it, and they come to the conclusion that it is mutated slime-mould, most likely a Black Atlantic mutation which grabbed a lift from a passing ship in order to get into Mega-City One. The forensics team warn Dredd that it is extremely carnivorous, dosing its victims with acid, before absorbing the resulting sludge through its pores. Dredd confronts the blob, despite obvious dangers, but discovers his bullets have no effect. Worse, it begins eating through his uniform.

Firing an incendiary at the blob, Dredd orders fire teams and a med-squad to Steve McQueen Block, before seeking medical attention for his wounds. From the briefest touch, it managed to eat through Dredd's leg nearly to the bone. You can tell that everyone is having a lot of fun with the story, and some of the dialogue is solid gold:
...and now, on the Early Late Horror Show, we have a real rave from the Grave. Sylvester Stallone is the Blob of Notre Dame in Alan Moore's Oscar-winning remake!
Alan Grant's script is, if you hadn't guessed, a joy to read, despite (or because of) being a retread of The Blob. John Higgins' artwork really shines in black and white, looking suitably grimy and tarnished. One has to wonder if this was among the material sent to Stallone in preparation for his role of Dredd.

Where The Blob excels at setting and tone through largely understated moments, The Blockers is less restrained. It is the kind of story which, if it appeared anywhere else, would be black comedy, but is - unfortunately for citizens of Mega-City One - more of a day-in-the-life strand. The focus of events is Adolf Hitler Block - 400 floors, containing 18,000 housing units, schools, shopping centres, and a hospital. 64,301 citizens crammed in like sardines, slowly going mad...

Frank Dolby, of apartment 39F, prepares for a Citi-Def combat exercise, while his wife knits a book. As Citi-Def organiser for the floor, Frank makes his way to 39G, where Carlton Einstein (a television addict) has barely left his chair for twelve years. Edith Einstein, his wife, and a compulsive shopper, is doing the family accounts as Willis, Edith and Frank's son, makes a prank call to Ed De Bono Citi-Def to warn them of Hitler Block's aggressive maneuvers against them.

Three floors above, in 42X, Rudyard Quincy decides to kill himself before he goes insane, hoping to take out the rest of the block in the process with a home-made nuclear weapon. The De Bono block cuts down Frank's unit with firearms, thanks to Willis' intervention, as the wayward youth watches on in amusement, hanging out his window. Rudyard's nuke fails, and he throws it away in disgust - landing on Willis' head as it falls.

Overjoyed at a nuke - almost literally - falling into her lap, Edith sees a way to make some money in order to feed her family. Frank returns from the unsuccessful raid, and asks if Edith knows where he can lay his hands on a nuke... Despite not getting a lot of background to the story of the block, we don't need extraneous detail. These are people instantly familiar from Mega-City One, the unfotunates who have been abandoned to their fate in a towering, impersonal, chaotic city.

While it is always nice to get newspaper strips reprinted on better paper, Weirdies! isn't a classic slice of Dredd history. A return for Citizen J. Snork, he of the rather large schnoz, in a celebration of the odd, the strange, and the downright weird. There's a nice conclusion, yet this story is lacking a certain urgency. Ian Gibson's great artwork is reproduced sharply and without feeling too crammed in. It shouldn't need to be pointed out (again) that Gibson's style is refreshingly light and breezy.

New in the Cubes covers Liam Sharp, Barry Kitson, John Higgins, and Will Simpson, though the half-page format of biographical information pieces doesn't allow for a great deal of personality to shine through - these small glimpses into the creators' lives are a long-running 2000 A.D. tradition, and is something which always appealed to me. Such features are much better use of pages than recaps of stories, such as... Well, Chopper's Odyssey.

The Pie-in-the-Sky mid-air restaurant makes a welcome return, where Don Pesci is celebrating his hundredth birthday in the Mississippi Mud Suite. Don Pesci's celebration is abruptly interrupted when a Judge emerges from his birthday cake, only to be immediately shot to death by Pesci. His men assure him that it was a singing telegram, and the body is removed by the easiest means available - being thrown out the building. Which is where things start to escalate...

An early evening Batglider, soaring in the thermal updrafts, is the first to be hit by the corpse. The Norrin Radd Block skysurf club, practising their close-formation pyramid move, are next to have a very close encounter, which leads to a very large mess for the real Judges to clean up. Discovering a business card for Party Poppers, Dredd talks to the owner of the company. and - finding that the dead man was paid to appear at Pie-in-the-Sky - arranges transport to the restaurant.

Pesci and his associates have long since departed, and (despite a sincere attempt at stalling from robot staff) Dredd finds that, as a birthday present the Don, his men have arranged a heist for his participation. With time running out, Dredd rushes to meet the location of the robbery. Stunning artwork, a great, twisty story (with all kinds of little nods and homages), and a ticking clock plot - this is prime Dredd material, served up expertly.

An extremely strong start for the series.

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