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Showing posts with label Cefn Ridout. Show all posts
Showing posts with label Cefn Ridout. Show all posts

Thursday, December 6, 2018

Street Fighter II #10

Jun 1995. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Dck Hansom.

Photo cover (uncredited).

Contents:

 2 Street Fighter II Presents the Official Movie Adaptation of Street Fighter credits. / What Has Gone Before recap (uncredited). Indicia
 3 The Battle for Shadaloo painting by Sonia Hillios.
r: cover from Street Fighter: The Battle for Shadaloo (DC) #nn (1995).
 4 Street Fighter, part two, w: Mike McAvennie, based on the screenplay by Steven E. de Souza, based on the Street Fighter video game series, produced by Capcom; p: Nick Napolitano, i: Bob Downs, lettering by Tim Harkins, colouring by Lee Loughbridge.
r: Street Fighter: The Battle for Shadaloo (DC) #nn (1995).
20 Street Fighter II poster
22 The Truth is Out There in-house advertisement for The X-Files.
38 Win the Book of the Movie of the Game competition to win Street Fighter novelisation by Todd Straser, based on the screenplay by Steven E. de Souza (Boxtree; 04 May 1995).
39 Patlabor Mobile Police in-house advertisement for videocassette.
40 Street Fighter. Unplugged. advertisement for Upper Deck trading cards.

Wisely placing Chun-Li (Ming-Na Wen) and Cammy (Kylie Minogue) on the cover, this is an overall more attractive proposition, while maintaining a strong link to the film. While there isn't a free gift this time round, the rather good cover to DC's original printing of the strip is included. Also included, finally, is a recap of prior events, though there's still no reader interaction. It is almost as if the title doesn't need to acknowledge the existence of its following, given how long it has survived already.

Chun-Li introduces herself to Ryu and Ken, warning them that they have ten minutes to flee before explosives go off. Slipping away, she encounters Cammy, who informs Chun-Li she is still under arrest. Sagat discovers that Bison has paid him in money bearing the general's face, angering Bison with his refusal to accept the notes. Guile prepares to launch an all-out attack on the fortress. Blanka is freed from the process which is designed to turn him into the ultimate weapon in Bison armoury, immediately attacking those he discovers.

The story may be filled with holes, characters with paper-thin personalities, and a sense of realism slightly lower than in the average Simpsons episode, but there's one thing the film did well - the explosions are gloriously large and very, very loud. Transposing the film to a comic strip was never going to yield a high quality product, but the conclusion is simply awful. Rushing through the story, in order to get it done and over with as quickly as possible, isn't the best way to handle a problematic narrative.

This issue's lack of feature content is a problem - when the main attraction is so feeble, there is nothing left to latch onto in the hopes that improvements are forthcoming.

#09

Street Fighter II

#11

Monday, December 3, 2018

Street Fighter II #9

May 1995. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Dick Hansom.

Photo cover (uncredited).

Contents:

 2 Street Fighter II Presents the Official Movie Adaptation of Street Fighter credits. / Indicia
 3 Street Fighter, part one, w: Mike McAvennie, based on the screenplay by Steven E. de Souza, based on the Street Fighter video game series, produced by Capcom; p: Nick Napolitano, i: Bob Downs, lettering by Tim Harkins, colouring by Lee Loughbridge.
r: Street Fighter: The Battle for Shadaloo (DC) #nn (1995).
19 The Truth is Out There in-house advertisement for The X-Files.
20 Street Fighter II poster
22 Lock Up Your Sons! It's Tank Girl in-house advertisement.
35 100 Street Fighter Trading Card Albums to be Won competition.
36 Lights, Camera... Action! text feature (uncredited); photographs (uncredited).
38 Prepare to Face a Deadly New Life Form in-house advertisement for Manga Heroes #04.
39 Get Blown Away With Masamune Shirow's New Dominion Tank Police in-house advertisement for cideocassette.
40 Street Fighter. Unplugged. advertisement for Upper Deck trading cards.

It would be interesting to see sales figures for this issue compared with the previous issue, though (as that seems unlikely) I would hazard a guess that advance word-of-mouth on the state of the film adaptation would likely have hurt this issue some. Attached to the front, as an incentive to continue past reprints of the manga, there are some trading cards. They are very attractive trading cards, mind you, but with a focus on the film representation rather than comic art.

There's still no introduction, although reprinting the film adaptation would have been the perfect opportunity to start heavy promotion.

Chun-Li Zang reports, for GNT News, on the A.N. forces who are consolidating their hold on Shadaloo City. Ken Masters and Ryu Hoshi are arrested, after attempting to cheat Sagat (by selling on toy weapons as the real thing), and placed in A.N. custody. When a fight breaks out in the yard, Colonel Guile gets the idea to use them in order to locate M. Bison's fortress.

Bison oversees Dr Dhalsim's research, which is progressing with Blanka's transformation into a perfect soldier. Ken and Ryu manage to get their hands on a truck, and with Vega's assistance make a break for the gate to escape the A.N. forces. Guile is shot in the escape, though Chun-Li manages to place a tracker on the truck before it disappears. Balrog discovers that the signal they are receiving is facing interference from another signal, and deduced that it is coming from the A.N. headquarters.

Sneaking in to the HQ, Chun-Li learns that Guile is alive, though she manages to escape before being confined. Zangief, meanwhile, makes acquaintance with Ken and Ryu.

This is a fairly representative adaptation, for good or bad, of the film, with art which manages to convey the mood and setting appropriately. It is rather a steep decline in quality from the art of the manga, but it has its own charm. The storyline may be ridiculous, even for a video-game tie-in, but the real problem is how quickly the strip blasts through each plot point, leaving characterisation behind.

Not the finest moment in film adaptations.

A two-page feature, though ostensibly concerning the film adaptation, makes note of the merchandising bonanza which had arisen from the success of the originating games, though shies away from a complete list of available items. It is rather surprising to see contemporary writing discussing the film in terms of its success, having accrued $30 million in its first 25 days, and its soundtrack album reaching tenth place in the charts.

A side-feature, The Bison Trooper's Guide to Shadoti, is an interesting attempt to create a language, Shadoti, for use in the franchise. It isn't, despite sounding so promising, nearly as useful as it might have been.

#08

Street Fighter II

#10

Friday, November 30, 2018

Street Fighter II #8

Apr 1995. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Contents:

 2 Paradise Beseiged! in-house advertisement for Appleseed.
 3 Street Fighter II Battle 10: Final, cont. w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
20 Street Fighter II poster 8 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mei (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 Get ready martial arts fans! Next issue we start the official comic adaptation of the great new blockbuster Street Fighter movie (one fifth page)
39 First there was... The World's Greatest Beat-Em-Up - Then there was... The World's Greatest Movie - And now there's The World's Greatest Comic!!.
40 All-Out Mecha Action!! in-house advertisement for Manga Mania #21.

Ryu prepares to battle M. Bison, while Guile informs Chun-Li that he has informed Interpol of Shadowlaw, and the Doll situation on Shad. As Bison and Ryu's fight escalates, the Interpol Special Drug Enforcement Division arrives - Chun-Li calls them to hold off on their attack to give Ryu the time he needs...

Yes, it is pretty much one long fight scene, but the close of the story couldn't have played out any other way without cheating fans of the franchise. The coda is a nice touch: Chun-Li continues to take down drug dealers, Ken agrees to look after Po-Lin and Wong-Mei until they can make it on their own, and Ryu sets out to look for someone stronger than himself. The story isn't quite wrapped up in a bow, with a few questions remaining, though I suppose a sequel is likely in order.

Was it, after so much back-and-forth, a story worth breaking into parts? Probably not. I imagine that I'm not alone in feeling that the story has dragged along in small increments, never quite settling into a natural rhythm.

#07

Street Fighter II

#09

Monday, November 26, 2018

Street Fighter II #7

Mar 1995. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Contents:

 2 A New Breed of Heroes for the Nineties! in-house advertisement for Appleseed.
 3 Street Fighter II Battle 09 w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
20 Street Fighter II poster 7 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
23 Street Fighter II Battle 10: Final w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mei (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 Get ready for the next issue of Street Fighter II!! (one fifth page)
39 Street Fighter Hits the Big Screen competition to win one of 25 pairs of tickets for a Street Fighter preview screening.
40 New Strip - Silent Mobius in-house advertisement for Manga Mania #20.

Chun-Li withdraws from the championship, despite winning the second match, due to her extensive injuries, leaving either Ken or Sagat to face the greatest fighter in the world - M. Bison. The cage is removed for Ken and Sagat's fight, and Ken sets out to get revenge for Ryu and Master Gouken. It is a close fight, but Ken succeeds in progressing through to the final fight, destroying the ring in the process.

Recovering from her injuries in hospital, Chun-Li's life is threatened, but Ryu steps in to save her.

Ken approaches Bison, demanding a fight immediately, even though their scheduled fight is for the next day. Ryu steps in to stop Ken, telling him that the master wouldn't approve of taking a life. M. Bison gets Ken to fight Ryu in order to determine who will be the more worthy combatant. Ryu desperately attempts to get Ken to snap out of his altered mental state, but Bison's strength of control has Ken completely at his will.

Ken concedes the fight by punching a wall and damaging his hand, leaving Ryu to face Bison.

We finally get an answer as to why such a seemingly destructive drug is being peddled on the streets of Shad - its secret isn't that Doll can control a person's mind after an overdose, they can be ordered to follow commands by someone with enormous psychic powers, with only M. Bison able to weild such power. Having used his followers and soldiers to experiment on, M. Bison hopes to create the world's largest organisation of assassins in order to conquer the world from its underside.

While the villainous plot may not hold up to scrutiny, at least there's an internal logic at play. It is interesting to see some, if not all, of the threads begin to come together for a climactic battle, though this still feels as if it is a very flimsy read. Despite running to forty pages, this is a remarkably quick read, with a great deal of space given over to reprinting the small fact files.

#06

Street Fighter II

#08

Street Fighter II #6

Feb 1995. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Contents:

 2 A New Breed of Heroes for the Nineties! in-house advertisement for Appleseed.
 3 Street Fighter II Battle 08: Warrior w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
20 Street Fighter II poster 6 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
23 Street Fighter II Battle 07: King of Kings w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mei (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 After her long search, Chun-Li finally gets revenge for her father by defeating Vega (one fifth page)
39 Pack Up Your Troubles! competition to win Street Fighter II back pack.
40 Crying Freeman - the Last Two Chapters in the Series on 1 Video in-house advertisement for videocassette release.

M. Bison, not content with being the Chief of Police, announces his intention of making Shad his own independent kingdom. Guile reveals to Chun-Li that M. Bison was using Doll to do experiments on humans, when he was a military commander, and a group of his guinea pigs just happened to be Guile's unit:
There was a day when I was the only soldier in my unit who didn't eat my c-rations.

I wasn't sure what was happening at first, but everybody acted like they were hopped-up on something then they started killing each other.

Before I knew it, I had to kill my best friend, Charlie!
Ryu is disqualified for missing his appointed fight, as an iron cage match is announced...

Chun-Li finds herself battling Vega, the man she believes killed her father, while Guile takes on Sagat. The fight with Sagat is complicated when Guile realises that his legs haven't healed since his fight with Zangief, and it appears that he has been outmatched in the ensuing battle. Sagat ponders how Guile could have learned so much about the Doll supply chain, telling Guile that he won't live to tell anyone about it.

Calling out Vega's claw attacks as cheap and cowardly, after being on the receiving end of their tips, Chun-Li attempts to even her chances against Vega. The decisive moment is when Vega tells her that he has fought a man who uses the same techniques as her, and all that is left of the man is a stain on his claws. By throwing everything she has into the fight, Chun-Li defeats Vega, but is completely exhausted in the process.

Ken, whose memory has returned, stops Sagat killing Guile, challenging him.

There have been large pauses in movement, as small events are drawn out, but when the story gets into motion (as here) it really barrels along. The extreme issues with pacing aren't specifically a manga problem, but the perception has been emphasised by some of the material chosen for reprinting - and, in complete fairness, Street Fighter II is far from the worst when it comes to such issues.

This issue delivers magnificently in both action and story.

If only every issue was this satisfying.

#05

Street Fighter II

#07

Friday, November 23, 2018

Street Fighter II #5

Jan 1995. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Free cover-mounted Ryu postcard.

Contents:

 2 Announcing... A New Breed of Heroes for the Nineties! in-house advertisement for Timecop.
 3 Street Fighter II Battle 06: Karma w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
20 Street Fighter II poster 5 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
23 Street Fighter II Battle 07: King of Kings w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mei (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 The cloak of mystery surrounding M. Bison begins to unfold as Ryu, Chun-Li, and Guile reveal the stories of their pasts. (one fifth page)
39 Street Fighter II Survey!
40 More Cyber-Suited Psychic Action in the Cyberpunk Collection in-house advertisement for AD Police and Geno Cyber videocassettes.

With a very nice postcard adorning the cover, this issue seems to be designed to attract back lapsed readers, and usher in latecomers, with some especially attractive art. The splash page is as good an image of Ryu and Ken as I have seen, and although what follows is an extended flashback of a pivotal fight in Ryu's past, it is handled well enough to overcome any sense of further padding.

With so many plots carrying over from earlier installments it might have been nice for events thus far to have been provided in a brief opening paragraph, as introduction to the continuing story.

Battle 07: King of Kings steps up an already impressive display of style, with page 24 and 25's scenes from the stadium recalling the brief scenes of activity surrounding the fight scenes in numerous boxing movies.

Chun-Li continues her investigation into the disappearance of her father, discovering a link between the drug Doll, the Grand Fight, and Shadowlaw. Ken approaches Ryu before his fight, and M. Bison finally steps to the fore. There's a flurry of activity, for sure, but the plot progression has been erratic at best, and downright glacial in places. With things appearing to be reaching decisive turning points for several of the hanging plot threads, this is hardly an entry-level issue.

Given the furore over Newsfield's inclusion of bared breasts in a computer game magazine a few years earlier, it is remarkably brave of Manga to include just such an image here, almost taunting conservative retailers with their lack of a mature readers warning on the cover.

#04

Street Fighter II

#06

Thursday, November 22, 2018

Space Precinct #6

30 Jan 1996. Cover price £1.25.
36 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Colin MacNeil.

Contents:

 2 Also Available from Manga Publishing in-house advertisement for The X-Files: Firebird and The X-Files #09 (Feb 1996).
 3 Gerry Anderson's Space Precinct 2040 introduction by Cefn Ridout. / Contents / Indicia
 4 Fanderson - the Official Gerry Anderson Appreciation Society (half page) advertisement. / Manga Books Mail Order (half page) advertisement for Grantham Book Services.
 5 Cruise Control w: Paul Grist; a: Colin MacNeil, lettering by Elitta Fell, colouring by Nigel Parkinson.
11 Space Precinct Fun Packs to be Won! competition; photographs (uncredited).
12 The Illusionists, part two, Breeding Aliens text feature by Jim Swallow; photographs (uncredited).
14 Captain Courageous Jerome Willis & Christine Glanville interviewed by Ralph Titterton; photographs (uncredited).
r: FAB Magazine (Official Gerry Anderson Appreciation Society) #19 ().
16 Roll Call Sally Brogan / Matthew Brogan (half page) / Elizabeth Brogan (half page) fact files by Lee Brimmicombe Wood; photographs (uncredited).
18 Demeter General Hospital [City of Demeter Department of Interplanetary Health] cutaway by Graham Bleathman.
20 Case Review True Believers recap.
21 True Believers, part two, w: Simon Jowett; a: Graham Manley, lettering by Annie Parkhouse.
33 Crimewatch readers mail.
34 Episode Guide Body and Soul recap by Peter J. Evans; photographs (uncredited).
35 Hot New Game advertisement for Upper Deck's Sumo Dudes
23 Outrageous Characters & Retro-Mecha Action at its Best! in-house advertisement for Giant Robo videocassettes.

Colin MacNeil's cover, featuring Orrin and Romek, is a stylish affair, placing a squad car front and centre in a hint towards a complete story, Cruise Control, in this issue. Ridout's introduction continues to request readers to send in "drawings, paintings, sculptures, potato prints," suggesting that word of cancellation was very late into production, though the lack of a "next issue" plug hints at there being at least some indication as to the title's fate.

The aforementioned Cruise Control is the kind of story which highlights character, without sacrificing plot, or credibility, and is one of the best glimpses into the Space Precinct universe - brief, to the point, and very amusing. Grist manages to pack a lot of information into very few pages, delivering something which is both perfectly suited to the franchise and yet feels fresh.
Demeter City is a diverse place, an interstellar melting pot of races and species from across the galaxy, some of whom are only out for a quick credit and not all of them ready to do it legally. Here, Humans from Earth are side-by-side with Creons from the planet Danae, Tarns from Simter, and a host of others like Xyronites and Saganians, as well as less well-known and often highly dangerous aliens liket the Meki, the Snake and the morphing murderess Aleesha.
Jim Swallow's The Illusionists feature, on alien prosthetics featured in the series, doesn't go into detail on the creation of the suits or animatronics, but offers enough of an insight into the unbelievable turnaround required in order to meet demands - it is barely imaginable that such complex designs are so rapidly manufactured in screen-ready form. Without seeing the workings of the facial appliances, we can only ponder the processes involved.

A further reprint from FAB is a sign that all is not right with the back-up features. It is difficult to pinpoint why the extracts are so unsatisfying when there are clearly very talented, intelligent, and articulate people involved, and the conclusion must be the extreme lack of space allocated to these pieces. Had more room been placed aside, we might have discovered more about the series' workings, and the hurdles which needed to be overcome.

Reading that things are great, and no trouble at all, is boring. The hint of a challenge - as Jerome Willis describes whirring servos during scenes - and suddenly the set comes alive. Knowing that every line of dialogue requires post-production tinkering brings to us a feeling of peeking, however slightly, and however briefly, behind the curtain to see how the trick is performed.

The final three Roll Call installments, featuring Brogan's family, does a fine job of bringing the characters inner lives to light, though the slang used to exemplify the children's dialogue is painful. A problem which crops up remarkably often in titles, and is extremely evident here, is the re-use of identical images on the same page - Sally Brogan's headshot being placed at the top and bottom of the page. It's never a good idea to do this, and the duplication is not sufficiently spaced apart to mitigate any sense of penny-pinching.

A cutaway of Demeter City Hospital highlights one of the most underused elements throughout the franchise. We know that bio-mechanical engineering exists in the series, though how advanced this surgery is - for example, we never see a human receiving artificial limbs capable of replicating full movement. Artificial eyes, oft-used in SF, is never broached, nor is the possibility of inter-species bio-compatibility, raising the disturbing question of where blood supplies for species not otherwise seen is obtained.

While not up to the standards of the opening installment, True Believers continues to throw ideas at the page as if there's no tomorrow. There wasn't a tomorrow for the title, but still... It's interesting to see reactions from Romek and Orrin to the rioters, although not enough context to the background of the One True Path has been peppered throughout the franchise to make their appearance more than Plot Device of the Week #42.

The dramatic conclusion, in which Matt is injured, leaves the issue with a thrilling cliff-hanger which is very promising. It's infuriating that a conclusion to the story wasn't published in the title's run, but at least there is the collections...

With a final surge of exceptional content, Space Precinct ends on a high.

#5

Space Precinct

Tuesday, November 20, 2018

Street Fighter II #4

Dec 1994. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Contents:

 2 Surf's Up Dude! competition to win Street Fighter II skateboards.
 3 Street Fighter II Battle 04 w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
20 Street Fighter II poster 4 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
23 Street Fighter II Battle 05: Friend w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mei (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 Contenders advance towards the Grand Fight as Law of Nature separates the strong from the weak (one fifth page)
39 Street Fighter II Subscribe in-house advertisement.
40 Masamune Shirow's Appleseed in-house advertisement for videocassette.
The maze of highways and byways that make up the island of Shad are hazardous and difficult to navigate. So how do you think Ryu, Chun-Li and the rest of the gang zip around from one contest to another without completely wearing themselves out? By using the surfboard of the streets is how!
One has to admire the tortuous reasoning employed in rationalising competition offerings, and Street Fighter II's explanation is a real treat to read. While the competition would have made more sense had skateboarding been featured in the title previously, the design seems appropriate to the franchise.

In the comic strip Dhalsim and Ryu are still beating on each other, with increasingly violent repercussions. Ryu hits Dhalsim so had that his skull necklace shatters, and would have killed him had they not cushioned the blow. Guile defeats Zangief with a wrestling move, while Chun-Li wins her fight with E. Honda after he angers her into delivering a Lightning Kick. An extremely fast-paced start to the issue, with the multiple battles concluding in quick succession, though with little progression in uncovering mysteries which have been presented.

A last-minute reveal of Ken is rather good, promising much.

The highly-stylised depictions of characters in the posters is likely to polarise the title's audience - the love-it-or-hate-it images this issue include Dhalsim with arms seemingly able to stretch a-la Mr. Fantastic, and E. Honda rippling with muscles upon his muscles like a pink Hulk. The background colours are as hopeless here as before, with the orange and purple being something of an eye strain.

They aren't, despite being named as such, really posters.

Featuring far too much writing (birthdate, height, weight, blood type, likes and dislikes, and biographical detail) to make them appropriate wall-hanging material, and are more suited to being described as fact files. But who am I to argue with Manga Publishing? Fine, they are posters. Simply not very good ones.
The Grand Fight. The greatest event on Shad. The Phenomenal event that decides the most powerful being on Earth. It is a single-elimination tournament where the three challengers fight the second, third, and fourth place finishers of the previous year's tournament. The one who survives all the matches fights the reigning champion.
With the set-up delivered in appropriately dry fashion, we go back to Dhalsim telling Ryu about Ken, and his reaction is impetus for a flashback to Japan in the mid-80s. Frustratingly, the origin of the drug is mentioned, but not why - surely a narcotic which induces violent reactions in those who consume it is ripe for exploration, yet there is so little we ae told in this installment that it feels as if the material has been badly padded.

It took me a while to warm up to the title, and the drawbacks, while still present, aren't as bothersome once this title is accepted on its own terms - it isn't attempting to develop into something greater, merely fulfilling a need for a comic tie-in to a popular game. It can't be faulted for following such thinking through. Still, a little original content would be nice...

#03

Street Fighter II

#05

Monday, November 19, 2018

Space Precinct #5

16 Jan 1996. Cover price £1.25.
36 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Tony Luke.

Contents:

 2 Fanderson - the Official Gerry Anderson Appreciation Society (half page) advertisement. / Telephone Collector Phonecards (half page) advertisement for P & J Promotions.
 3 Gerry Anderson's Space Precinct 2040 introduction by Cefn Ridout. / Contents / Indicia
 4 Double the Pages! Double the Action! in-house advertisement for Mortal Kombat Tournament Edition.
 5 True Believers, part one, w: Simon Jowett; a: Graham Manley, lettering by Annie Parkhouse.
17 Roll Call Officer Aurelia Took fact file by Lee Brimmicombe Wood; photographs (uncredited).
18 Space Hopper [Specifications for a VW118-GB] cutaway by Graham Bleathman.
20 Mind Over Matter Mary Woodvine interview by Jim Swallow; photographs (uncredited)
22 Soundbite Simone Bendix interview by Ralph Titterton; photographs (uncredited).
r: FAB Magazine (Official Gerry Anderson Appreciation Society) #19 ().
23 In the Next Issue of Space Precinct
24 Crimewatch readers mail.
25 Limited Edition Space Precinct Phone Cards to be Won! competition; photographs (uncredited).
26 Timebomb w: Cory MacRae; p: Andrew Currie, i: Graham Higgins, lettering by Peter Nichols, colouring by Nigel Parkinson.
32 Blast from the Past, part one, Twizzle to Supercar text feature by Chris Bentley; photographs (uncredited).
34 Episode Guide The Snake recap by Peter J. Evans; photographs (uncredited).
35 It Found it's Voice... Now it Needs a Body - Ghost in the Shell in-house advertisement for cinematic release.
36 From the Hidden Files of the FBI in-house advertisement for The X-Files: Firebird and The X-Files Special Edition.

The penultimate issue, featuring a somewhat Tarantino-esque cover courtesy of Tony Luke, has a breath of life injected into the issue which makes it stand out, even among the stellar work published so far. True Believers, the first strip of the issue, opens with a dramatic image of a derelict spaceship , and opens out the world of the characters with an idea which would later form a central part of Babylon 5's spin-off series, Crusade.
Deep space archaeology.

Long range scanners and space suits have replaced ancient maps and shovels, but the same questions occupy the minds of every member of the team:

What is it? Where does it come from? When was it built?...
Writing found aboard the ship contains vague similarities to ancient Tarn and Classical Creon scripts, but remain untranslated.

Brogan and Haldane stop a hooded figure assaulting a Creon, and discover that it is Professor Sondra Conway, head anthropologist from the expedition. Taken to talk to Captain Podly, she informs the officers that the explosion which destroyed the vessel, and which killed all but one of her friends and colleagues, was no accident. Her actions that night were in order to receive information about a sole shipment of artifacts from the vessel, stolen before it reached Pan-Simter Museum. The young Creon claimed he could lead Sondra to stolen relics, for a price, but had been frightened into reneging on their deal.

There are a lot of elements in play in the first installment which hint at the scope of worlds away from that seen in the series, and it is a shame we don't get to spend more time on the archaeological site. A peace rally is a little too mundane following the initial pages, though gives a good indication of variety within Demeter city, allowing tension to be ratcheted up a few notches.

Bleathman's Space Hopper cutaway calls to mind Red Dwarf's Bug shuttle, a pleasingly aware colour scheme (Thunderbird 2 not far from thought), though is slightly too clean and showroom-fresh to convince as a day-to-day vehicle. It is a problem with much of televisual SF, and attendant spin-offs, so it isn't a critical problem.

Mary Woodvine comes across as someone thrown into the deep end, and left to sink or swim, in Mind Over Matter. Despite the extensive make-up and appliances constraining her ability to perform with nuances, she seems remarkably chilled out about her experiences. Simone Bendix's interview, pulled from FAB, doesn't reveal nearly as much of her personality. It would have been nice for someone to quiz the cast on how they saw their characters progressing, especially as a darker second season had (to whatever degree) been considered.

Timebomb is a quick little story which contains a solidly alien threat, allows Romek and Took to shine in the limelight, and has a twist ending which feels satisfying. It isn't, unfortunately, a startlingly original tale, but it is fun - for a series which veers inconsistently from dark and tormented to light and breezy it makes a nice pause between more dramatic material. Introducing temporal mechanics to the equipment already seen is, perhaps, not the most original notion, but raises plenty of time-travel options for writers to play with.

Delightfully, and bizarrely, The Adventures of Twizzle and Torchy the Battery Boy are featured in Blast from the Past, which looks at the early days of Anderson's career. Unfortunately, due to space limitations, the piece moves on quickly to Four Feather Falls, then Supercar, without spending enough time to really delve deeper into the series than the most basic overview. While these series have had retrospectives elsewhere, it would have been greatly appreciated to receive more than "this thing exists, so... yeah," which is pretty much the approach taken.

#4

Space Precinct

#6

Saturday, November 17, 2018

Street Fighter II #3

Nov 1994. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Contents:

 2 Sounds Like a Rumble! competition to win Street Fighter II: The World Warrior CDs.
 3 Street Fighter II Battle 03: Carnival w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
20 Street Fighter II poster 3 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mei (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 Fighting Grounds heat up as Street Fighters compete to get into the Grand Fight. Next issue: Gouken will finally make his first appearance in the series (one fifth page)
39 Manga Mania - Now with full colour sections by popular demand in-house advertisement.
40 The Best Manga Since AKIRA in-house advertisement for Cyber City Odeo 808 videocassette.

An undercover DEA agent caught by Bison's men is given a hit of Doll, then handed a firearm and told to kill himself. While initially resistant, the drug works quickly on his system, and he is unable to keep from killing himself. Satisfied with the results of the test, Bison tells the assorted men that they will each select a fighter for the grand fight, with whoever selects the winner gaining the right to negotiate all the Doll they require.

Ryu prepares to battle Dhalsim, Zangief faces Guile, and Chun-Li is set to take on E. Honda - three concurrent fights, and Ryu is immediately taken with the fact that Dhalsim is seemingly able to stretch his arms and legs, but nothing can prepare him for what he must combat next - a fireball.
Dhalsim has developed his 'chi' to such an extent that he can project infernos like the 'Yoga Flame' and 'Yoga Fire'.
There's a wonderful dilemma for Ryu, and Chun-Li must overcome what appears to be a vastly more powerful fighter. The main issue with featuring three fights throughout the issue is that, between the decompressed storytelling and the ridiculous amount of talking throughout these fights, we aren't given much more than the briefest examples of these fights. While this is something that can't be helped in a translation, the formatting of the pages, leaving dead space below each page, doesn't assist the flow any.

For fans of the franchise, this >does contain some background motivations, and highlights the characters well, but it is difficult to really love the story in this form. Truly a strip which works better in collected form rather than in bite-size installments.

#02

Street Fighter II

#04

Friday, November 16, 2018

Space Precinct #4

19 Dec 1995. Cover price £1.25.
36 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Mick Austin.

Contents:

 2 Fanderson - the Official Gerry Anderson Appreciation Society (half page) advertisement. / Telephone Collector Phonecards (half page) advertisement for P & J Promotions.
 3 Gerry Anderson's Space Precinct 2040 introduction by Cefn Ridout. / Contents / Indicia
 4 Case Review The Last Warrior recap.
 5 The Last Warrior, part four, w: Ian Carney; a: John Erasmus, art assist by Ronit Bergman, Jon Davis, Madeleine Wurzburger & Isabelle Vialle, lettering by Annie Parkhouse.
17 Space Precinct Videos to be Won! competition; photographs (uncredited).
18 Slomo cutaway by Graham Bleathman.
20 The Illusionists, part one, Cities, Worlds and Starships text feature by Jim Swallow, contributions from Steve Begg, Bill Pearson & Alan Marques (of The Magic Camera Company); photographs (uncredited)
23 Double the Pages! Double the Action! in-house advertisement for Mortal Kombat Tournament Edition.
24 Star Laws text feature by Ralph Titterton; photographs (uncredited).
26 Christmas Spirit w: Stephen Jewell; a: Gary Chaloner, lettering by Gary Chaloner.
32 Roll Call Captain Rexton Podly fact file by Lee Brimmicombe Wood; photographs (uncredited).
33 In the Next Issue of Space Precinct
34 Episode Guide Flash recap by Peter J. Evans; photographs (uncredited).
35 It Found it's Voice... Now it Needs a Body - Ghost in the Shell in-house advertisement for cinematic release.
36 From the Hidden Files of the FBI in-house advertisement for The X-Files: Firebird and The X-Files Special Edition.

Mick Austin is a very talented artist, able to inject a great deal of life - realistic details, and a sense of humanity - into a single image. A (surely unintended) side-effect of maintaining such fidelity to the cast's appearance highlights a critical problem with the source material, and it is something which, once considered, can never be scrubbed completely from the mind:

Slomo is a less advanced version of Metal Mickey. In space.

He even looks like he's made of plastic in Austin's image. It is, as I've said, a wonderful painting of the officers in a moment of relaxation, away from the usual drama, allowing them to be seen as more than their duties, but by hewing so close to reality it negatively affects my perception of the character. There's even a detectable hint of Omnibot 2000 and Nintendo' R.O.B. in his genetic (or rather programming) code, which makes him even less credible as an assistant to police operations. Whenever such a robot is central to a television series, credibility issues inevitably arise.
After an emergency briefing, all available officers head out from the 88th Precinct.

Brogan and Haldane accompany Officers Castle and Took to search Lower Downtown for the living weapon.
The Last Warrior, rattling along with as much style as anything else from Gerry Anderson's prodigious creative mind, hits a minor, though surmountable, problem in the latest installment. The five-armed bio-weapon, glowing with power, appears to have been dropped into the Space Precinct universe from an episode of Power Rangers, though it is so stylishly rendered that the incongruity of its appearance is largely mitigated. Largely. There's a lingering sense that this is out of place in a universe where attempts have largely been made to stick close to believable drama.
The last warrior's song now reaches a crescendo.

"O dark lord above, accept this offering," the lyrics implore.

"The blood sacrifice of a billion sould to restore the honour of the Ka-Llan people after their dishonourable defeat at the hands of the Creons!"

What he doesn't realise is that the Ka-Llan-Creon War was a damp squib that ended over twenty years ago!
There's significant problems in dealing with the living weapon - immense, and psychically-resistant, there appears no means by which to take it down without unacceptable collateral damage accruing around the officers. Brogan has an idea which might just work, but time is running out...

Let down by the final page, in which that old television standard of everyone chortling at an unfunny joke, as the scene fades to black before the closing credits, creeps into the story. I dislike the original Star Trek series because of those moments of forced levity, and the formula is no better here. Artificially ending every story with a moment of jocularity is an ill-advised move, and the story's theme of inter-species war does not immediately suggest humour as a means with which to round out the strip.

If Schindler's List ended with someone cracking a joke, the remaining characters laughing and smiling as the credits roll, there would have been outrage and protests. World War II was fought on a single planet, with (even by today's standards) primitive weapons. Space Precinct is set in a universe filled with alien species, and the subject of the plot is a relic of an inter-planetary war with advanced bio-mechanical weapons capable of devastating damage. A modicum of respect in-universe would have been appropriate - closing the plot with a memorial for the dead, a quote from the Creon leader during the conflict in a text box, seemingly more appropriate.

Graham Bleathman's cutaway makes clear further issues with the design of Slomo. In a busy scene (in the show), or in a crowded panel full of happenings (in comic strips), the robot isn't so noticeably awful, but in isolation, and in such scope, deficiencies are painfully apparent. Even Bleep would be embarrassed hanging around with this tin can.

Covering the series' special effects work, The Illusionists uses Bugs as one of Bill Pearson's credits, as if we are meant to nod in agreement with his being part of crafting such a stellar piece of quality television. I'm sure he's proud of the work featured in that series, but - as both drama, and SF - the series was abysmal, and it is worrying that a more discerning tone isn't taken when discussing his involvement in Space Precinct. If you refer to earlier works, then the overwhelming urge should be to point out that the current project is better than everything which has gone before.

The original pilot, Space Police, is (finally) covered, with photographs from the production. Had there been more consideration, the preliminary footwork - sketches, character notes, and rough plotlines - would have appeared first, then the pilot, and finally leading in to an extensive look at the show from which the title is based, grounding readers in the long history which brought the series to screen.

Tom, Dick, and Harry, the alien police officers who appear to be based on humanoid cats, are conspicuously absent from Space Precinct, and one can only wonder at the possibilities had they been included. It was, in retrospect, a wise move, distancing the production from accusations of pilfering from Larry Niven, though the unfortunate appearance of the make-up might also have required their reconsideration. There are a few ideas which are mentioned as having been part of the original story that don't sound particularly well-considered, and their exclusion must be seen as a good thing.

Officer Cathy Costello, whose ability to generate an impenetrable black shell around her, should have been included in the show, as it is something which sounds like it might provided opportunity for great action scenes. Guyver-esque transformations are too few and far between to constitute anything resembling a consistent character type - the only other example of a similarly-attributed character which comes to mind is DC Comics' Blue Beetle, in a series with numerous subtle allusions to his bio-boosted inspiration.

Calling Space Police's villain V. Lann, and his sidekick E. Vile, smacks of desperation.

The seasonal story, Christmas Spirit, tying in with the cover illustration, opens with the precinct in turmoil - overworked and understaffed, the officers attempt to cope with the deluge of cases. Slomo reports an incident at Bracy's department store uptown, and, sensing an opportunity to escape from the madness surrounding him, Podly decides to personally investigate, taking Slomo along with him. Well... he might come in handy if criminals start shooting - not that I'm suggesting Podly would throw Slomo into the line of fire as a distraction.

It turns out that the robot Santa has gone crazy, and has taken Mr. Bracy and several children hostage in the toy department. Well, now we know where Futurama got the idea. Having been told that Santa doesn't really exist, the robot began giving away everything in the department for free, and when staff attempted to shut it down, it raided the toy department's armoury and gatecrashed Mr. Bracy's children's te party.

Wait. THE TOY DEPARTMENT HAS AN ARMOURY?

Slomo rushes in to talk robot-to-robot with the rogue Santa, and narrowly avoids a being shot. So close... Maybe next time, huh, Podly?

The level of artwork is superb throughout, and the storytelling better than anticipated (with a few minor concerns) - this really did feel, for about fifteen minutes, as if it was going to challenge other notable SF series' of the nineties for longevity, and this title would have been perfectly positioned to exploit the demand been present.

As the series draws to an untimely close, I can't help but feel disappointment in the lack of foresight shown by network executives in cancelling it.

#3

Space Precinct

#5

Tuesday, November 13, 2018

Space Precinct #3

05 Dec 1995. Cover price £1.25.
36 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by John Higgins.

Contents:

 2 Fanderson - the Official Gerry Anderson Appreciation Society (half page) advertisement. / Breaking the Barriers - Subscribe... And Survive! (half page) subscription information.
 3 Gerry Anderson's Space Precinct 2040 introduction by Cefn Ridout. / Contents / Indicia
 4 Case Review Arcadia recap.
 5 Arcadia, part two, w:/a: David Hine, lettering by Elitta Fell.
11 Double the Pages! Double the Action! in-house advertisement for Mortal Kombat Tournament Edition.
12 The Anderson Tapes, part two, Gerry Anderson interview by Peter J. Evans; photographs (uncredited).
15 The Anderson Tapes The Anderson Series, part two, outline of Gerry Anderson television series'.
30 Roll Call Police Officer Jane Castle fact file by Lee Brimmicombe Wood.
31 Space Precinct Mugs to be Won! competition.
18 Space Suburb cutaway by Graham Bleathman.
20 Case Review The Last Warrior recap.
21 The Last Warrior, part three, w: Ian Carney; a: John Erasmus, art assist by Ronit Bergman, Jon Davis & Madeleine Wurzburger, lettering by Annie Parkhouse.
33 Book Guide Demon Wing recap by Jim Swallow.
34 Episode Guide Enforcer recap by Peter J. Evans.
35 In the Next Issue of Space Precinct
36 Fromm the Hidden Files of the FBI in-house advertisement for The X-Files: Firebird and The X-Files Special Edition.

A very psychedelic cover immediately dates the issue - although it is a fine image, it is a much overused look for comics and magazines of the mid-nineties. There was a while when every other comic had some sort of swirling, garishly-hued image adorning the cover, and very few have weathered the years well.

Arcadia, determined to throw as many familiar plot points as possible into one story, falls back on the hokiest of them all. Captain Podly decides to set aside thirty-six years of following regulations in order to hand over evidence Bagaan in return for his niece, Ranna, prompting Romek and Orrin to chase after him. Once Bagaan's men open fire on their police cruiser they call in back-up, despite not being there for the criminal.

The overly-familiar elements aren't necessarily a bad thing, allowing for some interesting character observations. Arcadia is a far batter story than it sounds, though the final panel over-eggs the humour. Part of the problem the television series suffered was a desperate lack of grounding, and that sense of 'looking in on a sit-com' rather than 'following along with a real police unit' (as with NYPD Blue) is replicated on the page.

There's room for more intelligent stories set within this universe, tackling subjects which the series couldn't have touched. That a reticence to address such material was present through the title was a slight, though not insurmountable, problem. At least there were no attempt at canon-welding the continuity of the other series into the franchise.

Gerry Anderson's reserved statement regarding the future of the show, in the wake of Grove TV's demise, is optimistic, with notions to increase the realism of the series should it have been picked up. I wish we could have seen such a direction, as it would have filled a gap in the market for intelligent SF on the small screen.
It's hard to say which assaults the senses more.

The deafening rattle of utility pipes serving Downtown Demeter...

Or the stench of the city's unrecyclable waste water...

Or the all-surrounding darkness which hints at the oblivion of death!
The Last Warrior is more like the show Space Precinct should have been, with a style and mood which hints at the possibilities of the series if it had continued. Wonderfully-strange aliens fill the scenes, placing both Brogan and Haldane in full action hero mode for the duration.

#2

Space Precinct

#4

Street Fighter II #2

Oct 1994. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Contents:

 2 Win Six of the Best competition.
 3 Street Fighter II Battle 03: Recall w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
20 Street Fighter II poster 2 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mei (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 Next Month Ryu Vs. Dhalsim (one fifth page)
39 Manga Mania - Now with full colour sections by popular demand in-house advertisement.
40 The Guyver Bio-Booster Armour in-house advertisement for videocassette.

The one thing I've never gotten used to regarding Street Fighter is the tendency for repetition. Not only are the fact files identical to the first issue's, there's a comprehensive double-page presentation of information regarding the island of Shad, the street fighters, and the lack of rules in combat. The art is extremely attractive throughout this reprise, though it smacks of padding.

Ryu wins a fight in three minutes, twenty seconds, but is attacked after the round by three crazed men. Chun-Li assists in stopping the junkies, stating that the drug has paralyzed their pain receptors, and their central nervous systems must be hit to bring them down. She finds vial of the drug on the men, which she tells Ryu is called "Doll." Taken in large doses it multiplies violent tendencies and turns normal people into maniacal killers.
The rumour is that this island is the origin for the world supply of illegal synthetic drugs.
Even though the island was built by an international consortium, Interpol can't seem to get a foothold here.
So they had to send in undercover agents to investigate, but they've disappeared.
Blanka challenges Ryu to battle, goading him with the fact that he killed the agents. Chun-Li intervenes, stating that he must fight her first, as one of the investigators who disappeared was her father. Demanding that Blanka tell her everything when she wins, Blanka states that he never loses. During the fight, Blanka hits her with an electrical blast.
Electric thunder (electricity): An electric eel can amplify the electricity in its cells to give a 200 volt electrick shock. Raised in the wild, Blanka discovered the technique and produces a 1200 volt killing attack.
With blood in her eyes, Chun-Li struggles to recover from the blow. Ryu urges her on, using his chi to help her win against Blanka.

While there is much in the narrative to enjoy, the minor irritants are too blatant to ignore - between the blank reverse on the poster and the repetition of fact file material, much of the space in this issue outside the strip is wasted. All this space could have been put to use in any number of inventive and entertaining ways, but is written off. It is also surprising that no letters page has been included, as there must have been some worthwhile feedback.

A fine translation hits all of the beats which the story requires, and enough history is presented for us to understand motivations and abilities. If only a little more care had been taken in the presentation...

#01

Street Fighter II

#03

Saturday, November 10, 2018

Space Precinct #2

21 Nov 1995. Cover price £1.25.
36 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Cover by John Erasmus.

Contents:

 2 Patlabor 2 The Movie in-house advertisement for videocassette.
 3 Gerry Anderson's Space Precinct 2040 introduction by Cefn Ridout. / Contents / Indicia
 4 Case Review The Last Warrior recap.
 5 The Last Warrior, part two, w: Ian Carney; a: John Erasmus, lettering by Annie Parkhouse.
17 Street Fighter II Animated in-house advertisement for videocassette.
18 Police Cruiser cutaway by Graham Bleathman.
20 The Anderson Tapes, part one, Gerry Anderson interview by Peter J. Evans; photographs (uncredited).
21 The Anderson Tapes The Anderson Series, part one, outline of Gerry Anderson television series'.
23 Breaking the Barriers in-house advertisement for Crying Freeman, The X-Files: Firebird, Dirty Pair: Dangerous Acquaintances, Gerry Anderson's Space Precinct 2040, and Tank Girl: The Odyssey graphic novels.
29 Arcadia w:/a: David Hine, lettering by Elitta Fell, colouring by Nigel Parkinson.
30 Roll Call Police Officer Jack Haldane fact file by Lee Brimmicombe Wood.
31 All Action Spider-Man Caps advertisement for Panini.
32 Book Guide The Deity Father recap by Jim Swallow.
33 Space Precinct Paperback Books to be Won! competition.
34 Episode Guide Protect and Serve recap by Peter J. Evans.
35 In the Next Issue of Space Precinct
36 Double the Pages! Double the Action! in-house advertisement for Mortal Kombat Tournament Edition.

A superbly evocative cover, capturing the leads in action - and in a manner which the series never quite achieved - the second issue builds upon the fantastic start to the series. It shouldn't be a surprise that The Last Warrior is building to be a very distinguished story, but the art is truly worthy of being placed alongside the classic sixties' strips. There's a great story as well, with solid characterization, an ear for dialogue, and some brilliant observations.

Graham Bleathman's cutaways are proving to be thoroughly enjoyable, with enough detail in the key to answer niggling concerns.
August 1995 and there's no end in sight to the heatwave that's gripped Britain this summer. And just when you thought it couldn't get any hotter, the sun pops out over rural Oxfordshire and Gerry Anderson's household starts to slowly broil. Gerry himself was preparing for his role as guest of honour at Worldcon in Glasgow a few days later, but despite the heat and his undeniably hectic schedule, the legend in his own primetime agreed to speak to Space Precinct Magazine about life, the universe and luxury cars.
The Anderson Tapes has a few revelations about the way the series made it to screen, and explains how Grove Television got involved. It is amusing to know that he wasn't particularly interested in SF, initially wishing to move away from puppets into "real" film-making, when his shows have outlasted nearly everything broadcast contemporaneously. A (brief) outline of the various programmes lists everything up to 1968's Thunderbird Six, though I would be more interested in the shows (like Space Police) which never quite reached television screens.
To the East of Demeter an imposing structure has bloomed like an exotic desert orchid in the arid wasteland. A wonderland known as Arcadia

Soon after its completion, the sons and daughters of Demeter City's elite are made an offer they can't refuse.
The wacky cult featured in Arcadia is in no way based on the Scientology cult.

Its leader, Bagaan, a red-skinned alien, offers the youths the means to travel to the boundless worlds of hyper-reality. After returning home, the son of a prominent city councillor demands to be taken back to Arcadia. Bagaan tells the youth's father that he has become hopelessly addicted to hyper-reality, and offers to de-program him in exchange for the man's support in relaxing gaming legislation in Demeter City.

There was an opportunity to explore the darker edges of Demeter in the comic, with stories which might not have passed network scrutiny, though instead of examining inter-species hostility, the effects of food, drink, and environment on differing physiologies, or political schisms created by differing outlooks on the universe, we get a story which could have been slipped into a late-period episode of The Avengers, or even The Champions.

A look at the first Space Precinct novel, The Deity Father, is an interesting piece of cross-promotion, and is seriously tempting me to go hunt for a copy. It is immediately followed by a competition in which twenty lucky readers had the opportunity to get their hands on a copy gratis. Slick.

As with The X-Files, there are one-page episode guides, of questionable use. Surely fans of the series will have been picking up either SFX or some other magazines covering the series, so replicating the information in the tie-in title is... odd.

Well worth its place in the Anderson canon.

#1

Space Precinct

#3

Monday, November 5, 2018

Street Fighter II #1

Sep 1994. Cover price 95p.
40 pages. Full colour.
Manga Publishing Ltd.

New! Explosive Manga Action!

Edited by Cefn Ridout.

Cover by Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.

Free pack of Merlin Street Fighter II stickers.

Contents:

 2 Win the Best Ever Beat-'Em-Up in the Known Universe competition.
 3 Street Fighter II Battle 01: Shad w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color. / Indicia
r: UNKNOWN.
 4 Ryu (one fifth page) fact file.
 6 Ken (one fifth page) fact file.
 8 Guile (one fifth page) fact file.
10 Zangief (one fifth page) fact file.
12 Dhalsim (one fifth page) fact file.
14 Blanka (one fifth page) fact file.
16 E. Honda (one fifth page) fact file.
18 Chun-Li (one fifth page) fact file.
19 Akira - Countdown to Doomsday! in-house advertisement for Manga Mania.
20 Street Fighter II poster 1 (of 8); a: Masaomi Kanzaki, finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
22 The Raptors Are Back! in-house advertisement for Jurassic Park.
23 Street Fighter II Battle 02: Little Las Vegas w: Masaomi Kanzaki, translated by William Flanagan; a: Masaomi Kanzaki, lettering and finished art by Lea Hernandez, colouring by Koto Color.
r: UNKNOWN.
24 Balrog (one fifth page) fact file.
26 Vega (one fifth page) fact file.
28 Sagat (one fifth page) fact file.
30 M. Bison (one fifth page) fact file.
32 Po-Lin (one fifth page) fact file.
34 Wong-Mi (one fifth page) fact file.
36 Gouken (one fifth page) fact file.
38 Next Month: Chun-Li Vs Blanka (one fifth page)
39 The Official Super Street Fighter II Sticker Collection advertisement.
40 The Guyver Bio-Booster Armour in-house advertisement for videocassette.

The cover art isn't inspiring. It isn't a bad image, its simply not as engaging as the game this is derived from; especially annoying being the placement of Balrog against a yellow background - he barely registers at a glance. The logo reads fine, however, which is a slight relief.

Sticker albums used to be given away with titles every so often, but Manga isn't from that tradition. A free pack graces the cover, with a voucher inside for a free sticker album, along with another pack of stickers - how difficult would it have been to simply bag a copy with this issue? To be faced with a decision of cutting the comic or handing over sixty pence, I'm sure more than a handful of readers will have spent extra money. It's a slightly mean trick to play.

The first thing to note about the translation of Street Fighter II is text pieces below each page, which takes some getting used to. While I have no idea if this was present in the original, it feels distracting. It is different, and I'm not sure how to approach it - do I read the comic material first, then come back and read through supplementary material, or do I proceed page-by-page? Without introductory text, this question is left for readers to decide.
"The man-made island of Shad." An island built in cooperation with the international conglomerates of the seven industrialized nations of the world.

Its completion marked the cornerstone of a plan for a new world economy. But, because of a world financial panic, the stock markets crashed, and Shad was left to fend for itself.

All that was left in Shad were the scavengers who were trying to get rich in the gold rush and Shad became a lawless slum.

There was one thing all in Shad could enjoy, and the new game became the lifeblood of the island.

Street fighting: men who sold their souls for one-on-one combat!

This island, which could have been the center of new technology, keeps its balance by using the oldest power of all!
Six pages of comic strip to get to the first moment of action makes the story seem padded out. The entire story collected here feels, if not slow-paced, at least unbalanced, not helped by the low number of panels on each page. It is difficult enough to replicate the immediacy of video games on paper, but when done like in a manner such as this is off-putting.

The double-page spread on page 34 wastes an incredible amount of page space, with its white background emphasising how poorly the available space has been utilised. While I would have preferred some features on the game, or on the previous year's action figures, this issue's focus on the strip is admirable. Had it been given a better presentation then my concerns might have been assuaged.

Sunday, October 14, 2018

Space Precinct #1

31 Oct 1995; Cover price 1.25p.
36 pages. Full colour.
Manga Publishing Ltd.

Edited by Cefn Ridout.

Painted cover by Kev Walker.

Free Space Precinct sticker album and stickers.

Contents:

.2 A cosmic new album and sticker collection from Panini advertisement for Space Precinct sticker album and stickers.
.3 Gerry Anderson's Space Precinct 2040 Editorial by Cefn Ridout. / Contents / Indicia
.4 Patlabor 2 The Movie in-house videocassette advertisement.
.5 The Last Warrior w: Ian Carney; a: John Erasmus, lettering by Annie Parkhouse.
17 More Mega Manga Action with... in-house advertisement for Manga Mania.
18 The Station House cutaway by Graham Bleathman.
20 Policing the Final Frontier text feature by Peter J. Evans.
23 Parental Guidance w: William Cade; a: Andrew Currie, lettering by Peter Nicholls, colouring by Steve Whitaker.
29 Space Precinct Action Figures and Toys to be Won competition.
30 The Imagineers text feature by Peter J. Evans.
32 Roll Call Lieutenant Patrick Brogan fact file by Lee Brimmicombe Wood.
33 In the Next Issue of Space Precinct
34 Episode Guide Double Duty recap by Peter J. Evans.
35 Breaking the Barriers in-house advertisement for Manga Books.
36 Street Fighter II Animated in-house videocassette advertisement.

Gerry Anderson's work has inspired many great comics, and Manga obviously saw in Space Precinct potential to recreate some previous successes. This issue gets off to a good start with a painting which captures the essence of characters without being too faithful to likenesses - the bold image is one of several in the comic's run which surpasses series visuals, which is a problem. The show wasn't exactly the most aesthetically-pleasing SF to air, and when it compares unfavourably to a spin-off comic there's a problem no amount of promotion can fix.

The comic was living on borrowed time, and determined to live life to the full.

A car crash is the inciting incident in The Last Warrior. Okay, technically it is a 'hopper' (the flying vehicles of the series), and despite some really effective art, the first story here opening with a fender bender is something of a let-down. Unable to shoot it down while they are over a heavily-populated area, Brogan and Haldane take chase. Haldane jumps onto the vehicle and, discovering a dead Creon, has to regain control before crashing into Demeter City Hospital. I take back my disappointment.

Graham Bleathman's cutaway of the Station House is gorgeous. This is a location which has obviously had some thought applied to requirements for a police force operating in space: garage and a maintenance bay, holding pens, administration offices, hermetically sealed office for non-air breathing visitors, canteen... If Space Precinct had shown such workings of the world in as much detail, then we would be talking about the show with as much respect as Babylon 5 receives.

Policing the Final Frontier, a text feature on the series, brings up 1986's Space Police pilot without offering up any visuals to contrast and compare with what eventually ended up on screen. I can honestly say that I have never seen this pilot, not for scarcity but due to never having been sufficiently intrigued, and background details offered here do not encourage me to go look for it.

The opening of Parental Guidance is funny, but once again highlights an inconsistent tone which was to plague the nascent franchise. Silas' parent drop in for a visit while he is at work, arranging for him to show Morin, a young woman who bullied him as a child, the sights. This feels like a story intended for younger readers, which is somewhat at odds with stated intentions that the series was to appeal to a multi-generational audience - explaining episodes focusing on drug smugglers.

Aiming material at a slightly more mature audience could have opened up so many storytelling avenues.

Photographs of tie-in toys for The Imagineers, an article on Vivid Imaginations, aren't appealing. It appears as if someone has hurriedly stood the figures on a table and snapped a couple of shots rather than crafting images which would encourage readers to go out and purchase them. This isn't grumbling about a lack of artistic flair - either the toys are an important link in the overall marketing strategy or they aren't.

The run-down of officially-licensed products is interesting, and seems comprehensive enough to make the article of lasting interest to fans of the show, but most of what is described is left unseen on the page. The more I consider the lack of decent photographs, the more it feels like the comic was in desperate need of a photographer to help supply shots. And you'll note, no doubt, that all of the cast photos peppered throughout are from promotional material which was also issues to other magazines and newspapers.

For fantastic artwork alone, this is still a great read. It is a shame that supplementary material wasn't up to similar high quality.